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FTN reviews Warhammer 40k: Space Marine

April 25th, 2012 by Crowbar Comments

Warhammer 40k: Space Marine
developed by:
Relic Entertainment 
 published by: THQ
Available on: PC, PS3 and Xbox 360

Warhammer 40k: Space Marine is a third person shooter and, as the name suggests, it is a Warhammer 40k videogame adaptation and a damn good one at that. While the Space Marines steal all of the glory when any movie, book, or videogame comes out this game does them a lot of justice. While fans of the series will be able to really appreciate the game, new fans will be able to enjoy it as well.

As with many 40k videogames you do not need to have an extensive knowledge of the lore to know what is going on. Here is the rundown of the story. Three Ultramarines, Captain Titus, Sargeant Sidonus and Leandros are sent to investigate and take back Forge World Graia. This planet is devoted to only the mass production of military ordinance, vehicles, and weapons. Orks have taken over the plant and it is up to the Ultramarines to step in and save the Imperial Guard charged with defending the area. However, there is more to these events than meets the eye. While Orks are nothing but brutish it is rather odd they are able to take over the Forge World. Upon going through the game you find that dark and mysterious forces are at work.
This is a first person shooter mixed in with hack and slash elements. There is a large emphasis of brutality in just what the Space Marines are capable of. There were so many ways Relic could have cut corners in terms of gameplay, but the gameplay was crafted very well and it is a title everyone must try at least once. The blend of shooter mechanics an melee attacks is seamless. You can go from firing your bolter to plunging your chainsword into the belly of an enemy Ork.
This game breaks the mold of having regenerating health (WOO!). To gain health you must weaken an enemy and execute them. So you must charge into a group of enemies to gain your health. Brutality is something that really fits in this game. While violence is not a deal breaker or maker, the large amounts of violence in Space Marine is a necessity. It would not be the same game if it wasn’t there. A variety of weapons are available for you to use. What you can carry depends on the size of the weapon. This adds a feeling of playing the tabletop. For instance, you cannot carry a sniper rifle with a hammer. All of the weapons barring one are from the tabletop. The new weapon fires sticky grenades.
While the point of this game is to charge head first into a group of angry enemies, some of the larger enemies take more though and effort to take down. The risk/reward is rather high considering the larger enemies, when executed give you more health. However, you also lose health while performing executions. An element of precision must be taken into account when fighting large groups of enemies. The feeling can go from manically laughing as you are slaughtering Orks to running away with your tail between your legs because a tougher enemy appears. The combat is wonderfully done and the pacing is unpredictable.
The main complaint about Space Marine is the environments. They seem rather bland and boring for a game with such a vibrant art style. While the Forge world is supposed to look cold and bland because that is how a factory is supposed to look like but it seems like a big copout. The gameplay heavily makes up for it though. There is multiplayer available for those who enjoy the competitive side. There is some DLC including skins and a new play mode.
Warhammer 40k: Space Marine is a fantastic game and a fan of shooters will enjoy this game. Fans of the Warhammer 40k universe will get a real kick as well.

Zach ‘The Crowbar’ Martinez
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Crowbar is an angry young man, but he knows his games. We all have our passions and his come alive when his digital self is hammering baddies, solving puzzles or flying. He also has a penchant for dressing like giant penguins, but we promised him we wouldn't mention it.