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Why video game to movie adaptations just don’t work…

April 12th, 2017 by Irwin Fletcher Comments

It’s too many years ago to mention but I vividly remember reading Philip K. Dicks ‘Do Androids Dream of Electric Sheep’ and falling in love with the concept and the author.

It was with a mix of anticipation, excitement and also trepidation when the movie ‘Blade Runner’ was released, but it still remains in my top ten movies of all time and has stayed with me through VHS, Disc and Digital.

It’s a dead cert that Hollywood will adapt any material they can from comic books, literature, and mythology bringing us numerous great movies to watch, so why can’t they get it right with the video games?

It could well be that they do not acknowledge the genre and the style of the source material. If you take the spectacular crash and burn of the Agent 47 with the 2008 movie ‘Hitman’ and its equally bad 2015 ‘Hitman Agent 47.’ Both movies completely missed the point of the game and instead gave us the action that we played when missions actually went wrong or when we just wanted to let lose a little.

Another movie that deviated too much from the source material is Resident Evil. Fans of the series know that two versions exist, the continuity of the game, and the movie continuity or should be the movie continuity.

Sure the first Resident Evil movie tried to capture the spirit and feel of the first original Resident Evil game, cornering its characters with zombies, but each successive movie has moved further and further away from the survival horror to such an extreme that the storyline is lost. Changing the characters in order to meet the film just does not work, and this is painfully evident in a moive with little history line and action that becomes centered and boring.

Another disappointment personal to me was the deplorable movie ‘The Running Man.’ I know it was made from the book, but I am including it here to bring to question who they actually get to make these movies.

Was it Starsky or was it Hutch that botched a brilliant concept and made it into some red-necked hick take on what was, quite frankly, walk away now before throwing up viewing. I fought over the book on vacation and would hide it from my significant other, so I was really looking forward to the movie when it was launched on the big screen. It was a disappointed and angry me who realised the only similarity to the book was the title.

There is also the infamous Uwe Boll who has managed to perfectly ruin each game he has attempted to transfer to the silver screen, but you get my point, give the job to an amateur and you will get a movie that is not worth viewing.

How different the gambling industry is when it comes to transferring over games onto mobile devices. The industry actually promotes and pioneers new technology and this shows as when and idea like VR hits critical mass they have already been there, and consequently will be years ahead in the game.

This is evident in the work that was put into mobile gambling. It took ten years for the first mobile casinos to hit our smaller screens, and now we can enjoy all the popular casino games through playing at bingo sites with no deposit required.

The gambling industry (along with the porn industry) have always had the foresight to see what people want and it would be a wise Movie industry that listened to the gamers before releasing yet another sub-standard offering.

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I'm an LA journalist who really lives for his profession. I have also published work as Jane Doe in various mags and newspapers across the globe. I normally write articles that can cause trouble but now I write for FTN because Nerds are never angry, so I feel safe.